So yesterday I ve pulled around 10 hours in Skyrim.
I am just at the beginning so there will be more details on it later on, playing on master difficulty i find the game to be quite challenging, so there are situation where you actually decide to get back to this Witch Nest later on as now you are getting morally raped.
I ve came across some reviews of Skyrim that are trying to get a critical angle on the game – i suppose that is correct as most of anything I ve seen is just pure celebration of RPG extasy. Though i must point out that some of “bad parts” of the game which are listed in those articles… from my point of view are totally pointless for example
- not properly worked out shadows in some places
- bad behavior of dragons AI
- being overpowered with sneaking
etc etc (for example at VentureBeat )
This types of games are all about your attitude towards it – if you dont like RPGs, you did not spent your early years on BG, Planescape and you did not wet your bad at night by just thinking about Morrowind or Vampire The Masquerade (if i remember correctly where you were playing in middle-ages as Brujah)… you may not like Skyrim. Those games require a level of imagination – your imagination will cover the game glitches for you. Text adventures… anybody? ADnD? Whitewolf books – Werewolf, Vampire the Masquerade…? When i was younger I was able to imagine the whole scenery just by talking about it… as I get older the imagination fades away so now there are PhysX, Dx11 etc to help me restore the imaginative reality that I was able to project in my “teens”.
So… not properly textured shadows of trees will not ruin the experience for me. (I think that if types of people who write such “critical” reviews of the games would play MineCraft/Terraria their head would explode from the amount of “bad” graphics)
On the other side a friend of mine told me that after playing Skyrim he has a feeling that Morrowind had more deeper storyline both the main one and also through the guilds/clans etc – well this could be the point for potential criticism (though i have to play deeper to know it for myself) as yes this would a pitch for an article where you can compare the “insides” of the game/world/idea and say that you consider this bad/good because in comparison to last chapter the guildhouse connection to storyline does not give you such a deep feeling of engagement etc.
But for this to compare the “reviewers” would have to finish the game…
P.S.: Ultra settings – runs perfectly